Bank
Default config file for 'bank.yml'
settings:
spawner:
default-looting: 1
max-looting: 10
default-efficieny: 1
max-efficieny: 10
bank:
default-capacity-level: 1
upgrades:
capacity:
levels:
1:
upgraded-capacity: 500
price: 0
2:
upgraded-capacity: 1000
price: 20000000
menus:
filler-item:
enabled: true
name: " "
material: "PINK_STAINED_GLASS_PANE"
spawner-bank:
title: "Bank"
spawner:
name: "#fcdfff%entity% Spawner"
lore:
- "&8sᴛᴀᴛɪsᴛɪᴄs"
- ""
- "&7Tier: &f%tier%"
- "&7Mobs: &f%alive-mobs%/%spawned%"
- "&7Amount: &f%amount%"
- "&7Value: &a$%value%"
- "&7XP: &a%xp%"
- ""
- "#fcdfffᴄʟɪᴄᴋ ᴛᴏ ᴍᴀɴᴀɢᴇ"
material: PLAYER_HEAD
skull-texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ3ZTJlNWQ1NWI2ZDA0OTQzNTE5YmVkMjU1N2M2MzI5ZTMzYjYwYjkwOWRlZTg5MjNjZDg4YjExNTIxMCJ9fX0="
custom-model-data: 0 #0 (to disable CustomModelData)
bank-upgrade:
name: "&d&lBank Upgrade"
lore:
- "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
- "&7Click here to open a menu that will"
- "&7allow you to purchase bank upgrades"
material: "NETHER_STAR"
custom-model-data: 0 #0 (to disable CustomModelData)
slot: 53
spawner-upgrade:
name: "&d&lSpawner Upgrade"
lore:
- "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
- "&7Click here to open a menu that will"
- "&7allow you to purchase spawner upgrades"
material: "SPAWNER"
custom-model-data: 0 #0 (to disable CustomModelData)
slot: 45
spawner-manage:
title: "Managing %entity%"
withdraw-spawner:
name: "&d&lWithdraw Spawners"
lore:
- "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
- "&7Click here to open a prompt that will"
- "&7allow you to withdraw this spawner"
- "&7you wish to withdraw!"
material: "OAK_SIGN"
custom-model-data: 0 #0 (to disable CustomModelData)
slot: 11
withdraw-item:
name: "&d&lWithdraw Items"
lore:
- "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
- "&7Click here to open a prompt that will"
- "&7allow you to withdraw the amount of items"
- "&7you wish to withdraw!"
material: "CHEST"
custom-model-data: 0 #0 (to disable CustomModelData)
slot: 22
xp:
name: "&a&lXP"
lore:
- "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
- "&7Click here to collect xp"
- "&7collected from this spawner!"
material: "EXPERIENCE_BOTTLE"
custom-model-data: 0
slot: 4
sell:
name: "&a&lSell"
lore:
- "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
- "&7Click here to sell all items"
- "&7collected from this spawner!"
material: "EMERALD"
custom-model-data: 0
slot: 13
drop:
name: "&e&lDrop Upgrade"
lore:
- "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
- "&7Click here to modify the spawners"
- "&7drops to sell for a higher value!"
material: "ROTTEN_FLESH"
custom-model-data: 0
slot: 15
spawner-upgrade:
title: "Upgrading Spawners"
looting:
name: "&d&lLooting"
lore:
- "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
- "&7Click here to upgrade the amount of items"
- "&7to get from each proc!"
- ""
- "&7Price: &f%cost%"
- "&7Current Level: &f%current-level%"
- "&7Next Level: &f%next-level%"
- ""
- "#fcdfffᴄʟɪᴄᴋ ᴛᴏ ᴜᴘɢʀᴀᴅᴇ"
material: "ROTTEN_FLESH"
price: 10000000 #Base price for upgrades is simply level * price * price-scale
price-scale: 1.75 #Multiplier for each level
custom-model-data: 0 #0 (to disable CustomModelData)
slot: 11
efficiency:
name: "&e&lEfficiency"
lore:
- "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
- "&7Click here to upgrade the amount of mobs"
- "&7to be killed!"
- ""
- "&7Price: &f%cost%"
- "&7Current Level: &f%current-level%"
- "&7Next Level: &f%next-level%"
- ""
- "#fcdfffᴄʟɪᴄᴋ ᴛᴏ ᴜᴘɢʀᴀᴅᴇ"
material: "GOLDEN_SWORD"
price: 10000000 #Base price for upgrades is simply level * price * price-scale
price-scale: 1.75 #Multiplier for each level
custom-model-data: 0 #0 (to disable CustomModelData)
slot: 15
replace: #Strings that replace certain aspects of the item's lore such as if the level is maxed.
max-level: "&cCannot upgrade any further &7(%current-level%/%max-level%)"
spawner-drops:
title: "Upgrading Drops"
drops:
name: "&a&lMob Loot"
lore:
- "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
- "&7Click here to upgrade the loot of"
- "&7this spawner for a higher value drop"
- ""
- "&7Price: &f%cost%"
- "&7Current Drop: &r%current-drop%"
- "&7Next Level: &r%next-drop%"
- ""
- "#fcdfffᴄʟɪᴄᴋ ᴛᴏ ᴜᴘɢʀᴀᴅᴇ"
custom-model-data: 0 #0 (to disable CustomModelData)
slot: 4
replace: #Strings that replace certain aspects of the item's lore such as if the level is maxed.
max-level: "&cCannot upgrade any further &7(%current-level%/%max-level%)"
bank-upgrade:
title: "Upgrades"
capacity:
name: "&c&lCapacity"
lore:
- "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
- "&7Click here to upgrade the capacity"
- "&7of spawners you can store!"
- ""
- "&7Price: &f%cost%"
- "&7Current Size: &f%current-size%"
- "&7Next Size: &f%next-size%"
- ""
- "#fcdfffᴄʟɪᴄᴋ ᴛᴏ ᴜᴘɢʀᴀᴅᴇ"
material: "ENDER_CHEST"
custom-model-data: 0 #0 (to disable CustomModelData)
slot: 13
replace: #Strings that replace certain aspects of the item's lore such as if the level is maxed.
max-level: "&cCannot upgrade any further &7(%current-level%/%max-level%)"
withdraw-confirmation:
title: "Withdraw Confirmation"
spawner:
name: "&d%entity% Spawner"
lore:
- "&8sᴛᴀᴛɪsᴛɪᴄs"
- ""
- "&7Tier: &f%tier%"
- "&7Withdrawing: &f%withdraw-amount%"
- "&7Amount: &f%amount%"
- ""
- "#fcdfffᴄʟɪᴄᴋ ᴛᴏ ᴡɪᴛʜᴅʀᴀᴡ"
material: PLAYER_HEAD
skull-texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ3ZTJlNWQ1NWI2ZDA0OTQzNTE5YmVkMjU1N2M2MzI5ZTMzYjYwYjkwOWRlZTg5MjNjZDg4YjExNTIxMCJ9fX0="
custom-model-data: 0 #0 (to disable CustomModelData)
item:
name: "&d%item%"
lore:
- "&8sᴛᴀᴛɪsᴛɪᴄs"
- ""
- "&7Withdrawing: &f%withdraw-amount%"
- "&7Amount: &f%amount%"
- ""
- "#fcdfffᴄʟɪᴄᴋ ᴛᴏ ᴡɪᴛʜᴅʀᴀᴡ"
confirm:
name: "&aConfirm"
lore:
- "&8Click to withdraw this spawner from your bank!"
material: LIME_WOOL
custom-model-data: 0 #0 (to disable CustomModelData)
cancel:
name: "&cCancel"
lore:
- "&8Click to cancel this spawner withdraw request!"
material: RED_WOOL
custom-model-data: 0 #0 (to disable CustomModelData)
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