VirtualSpawners
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  1. Configs

Bank

Default config file for 'bank.yml'

settings:
  spawner:
    default-looting: 1
    max-looting: 10
    default-efficieny: 1
    max-efficieny: 10
  bank:
    default-capacity-level: 1

upgrades:
  capacity:
    levels:
      1:
        upgraded-capacity: 500
        price: 0
      2:
        upgraded-capacity: 1000
        price: 20000000

menus:
  filler-item:
    enabled: true
    name: " "
    material: "PINK_STAINED_GLASS_PANE"
  spawner-bank:
    title: "Bank"
    spawner:
      name: "#fcdfff%entity% Spawner"
      lore:
        - "&8sᴛᴀᴛɪsᴛɪᴄs"
        - ""
        - "&7Tier: &f%tier%"
        - "&7Mobs: &f%alive-mobs%/%spawned%"
        - "&7Amount: &f%amount%"
        - "&7Value: &a$%value%"
        - "&7XP: &a%xp%"
        - ""
        - "#fcdfffᴄʟɪᴄᴋ ᴛᴏ ᴍᴀɴᴀɢᴇ"
      material: PLAYER_HEAD
      skull-texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ3ZTJlNWQ1NWI2ZDA0OTQzNTE5YmVkMjU1N2M2MzI5ZTMzYjYwYjkwOWRlZTg5MjNjZDg4YjExNTIxMCJ9fX0="
      custom-model-data: 0 #0 (to disable CustomModelData)
    bank-upgrade:
      name: "&d&lBank Upgrade"
      lore:
        - "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
        - "&7Click here to open a menu that will"
        - "&7allow you to purchase bank upgrades"
      material: "NETHER_STAR"
      custom-model-data: 0 #0 (to disable CustomModelData)
      slot: 53
    spawner-upgrade:
      name: "&d&lSpawner Upgrade"
      lore:
        - "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
        - "&7Click here to open a menu that will"
        - "&7allow you to purchase spawner upgrades"
      material: "SPAWNER"
      custom-model-data: 0 #0 (to disable CustomModelData)
      slot: 45
  spawner-manage:
    title: "Managing %entity%"
    withdraw-spawner:
      name: "&d&lWithdraw Spawners"
      lore:
        - "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
        - "&7Click here to open a prompt that will"
        - "&7allow you to withdraw this spawner"
        - "&7you wish to withdraw!"
      material: "OAK_SIGN"
      custom-model-data: 0 #0 (to disable CustomModelData)
      slot: 11
    withdraw-item:
      name: "&d&lWithdraw Items"
      lore:
        - "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
        - "&7Click here to open a prompt that will"
        - "&7allow you to withdraw the amount of items"
        - "&7you wish to withdraw!"
      material: "CHEST"
      custom-model-data: 0 #0 (to disable CustomModelData)
      slot: 22
    xp:
      name: "&a&lXP"
      lore:
        - "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
        - "&7Click here to collect xp"
        - "&7collected from this spawner!"
      material: "EXPERIENCE_BOTTLE"
      custom-model-data: 0
      slot: 4
    sell:
      name: "&a&lSell"
      lore:
        - "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
        - "&7Click here to sell all items"
        - "&7collected from this spawner!"
      material: "EMERALD"
      custom-model-data: 0
      slot: 13
    drop:
      name: "&e&lDrop Upgrade"
      lore:
        - "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
        - "&7Click here to modify the spawners"
        - "&7drops to sell for a higher value!"
      material: "ROTTEN_FLESH"
      custom-model-data: 0
      slot: 15
  spawner-upgrade:
    title: "Upgrading Spawners"
    looting:
      name: "&d&lLooting"
      lore:
        - "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
        - "&7Click here to upgrade the amount of items"
        - "&7to get from each proc!"
        - ""
        - "&7Price: &f%cost%"
        - "&7Current Level: &f%current-level%"
        - "&7Next Level: &f%next-level%"
        - ""
        - "#fcdfffᴄʟɪᴄᴋ ᴛᴏ ᴜᴘɢʀᴀᴅᴇ"
      material: "ROTTEN_FLESH"
      price: 10000000 #Base price for upgrades is simply level * price * price-scale
      price-scale: 1.75 #Multiplier for each level
      custom-model-data: 0 #0 (to disable CustomModelData)
      slot: 11
    efficiency:
      name: "&e&lEfficiency"
      lore:
        - "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
        - "&7Click here to upgrade the amount of mobs"
        - "&7to be killed!"
        - ""
        - "&7Price: &f%cost%"
        - "&7Current Level: &f%current-level%"
        - "&7Next Level: &f%next-level%"
        - ""
        - "#fcdfffᴄʟɪᴄᴋ ᴛᴏ ᴜᴘɢʀᴀᴅᴇ"
      material: "GOLDEN_SWORD"
      price: 10000000 #Base price for upgrades is simply level * price * price-scale
      price-scale: 1.75 #Multiplier for each level
      custom-model-data: 0 #0 (to disable CustomModelData)
      slot: 15
    replace: #Strings that replace certain aspects of the item's lore such as if the level is maxed.
      max-level: "&cCannot upgrade any further &7(%current-level%/%max-level%)"
  spawner-drops:
    title: "Upgrading Drops"
    drops:
      name: "&a&lMob Loot"
      lore:
        - "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
        - "&7Click here to upgrade the loot of"
        - "&7this spawner for a higher value drop"
        - ""
        - "&7Price: &f%cost%"
        - "&7Current Drop: &r%current-drop%"
        - "&7Next Level: &r%next-drop%"
        - ""
        - "#fcdfffᴄʟɪᴄᴋ ᴛᴏ ᴜᴘɢʀᴀᴅᴇ"
      custom-model-data: 0 #0 (to disable CustomModelData)
      slot: 4
    replace: #Strings that replace certain aspects of the item's lore such as if the level is maxed.
      max-level: "&cCannot upgrade any further &7(%current-level%/%max-level%)"
  bank-upgrade:
    title: "Upgrades"
    capacity:
      name: "&c&lCapacity"
      lore:
        - "&8ᴅᴇsᴄʀɪᴘᴛɪᴏɴ"
        - "&7Click here to upgrade the capacity"
        - "&7of spawners you can store!"
        - ""
        - "&7Price: &f%cost%"
        - "&7Current Size: &f%current-size%"
        - "&7Next Size: &f%next-size%"
        - ""
        - "#fcdfffᴄʟɪᴄᴋ ᴛᴏ ᴜᴘɢʀᴀᴅᴇ"
      material: "ENDER_CHEST"
      custom-model-data: 0 #0 (to disable CustomModelData)
      slot: 13
    replace: #Strings that replace certain aspects of the item's lore such as if the level is maxed.
      max-level: "&cCannot upgrade any further &7(%current-level%/%max-level%)"
  withdraw-confirmation:
    title: "Withdraw Confirmation"
    spawner:
      name: "&d%entity% Spawner"
      lore:
        - "&8sᴛᴀᴛɪsᴛɪᴄs"
        - ""
        - "&7Tier: &f%tier%"
        - "&7Withdrawing: &f%withdraw-amount%"
        - "&7Amount: &f%amount%"
        - ""
        - "#fcdfffᴄʟɪᴄᴋ ᴛᴏ ᴡɪᴛʜᴅʀᴀᴡ"
      material: PLAYER_HEAD
      skull-texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ3ZTJlNWQ1NWI2ZDA0OTQzNTE5YmVkMjU1N2M2MzI5ZTMzYjYwYjkwOWRlZTg5MjNjZDg4YjExNTIxMCJ9fX0="
      custom-model-data: 0 #0 (to disable CustomModelData)
    item:
      name: "&d%item%"
      lore:
        - "&8sᴛᴀᴛɪsᴛɪᴄs"
        - ""
        - "&7Withdrawing: &f%withdraw-amount%"
        - "&7Amount: &f%amount%"
        - ""
        - "#fcdfffᴄʟɪᴄᴋ ᴛᴏ ᴡɪᴛʜᴅʀᴀᴡ"

    confirm:
      name: "&aConfirm"
      lore:
        - "&8Click to withdraw this spawner from your bank!"
      material: LIME_WOOL
      custom-model-data: 0 #0 (to disable CustomModelData)
    cancel:
      name: "&cCancel"
      lore:
        - "&8Click to cancel this spawner withdraw request!"
      material: RED_WOOL
      custom-model-data: 0 #0 (to disable CustomModelData)
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Last updated 2 years ago